Tag: robotics

AI Machine Learning & Data Science Research

Learning Without Simulations? UC Berkeley’s DayDreamer Establishes a Strong Baseline for Real-World Robotic Training

In the new paper DayDreamer: World Models for Physical Robot Learning, researchers from the University of California, Berkeley leverage recent advances in the Dreamer world model to enable online reinforcement learning for robot training without simulators or demonstrations, establishing a strong baseline for efficient real-world robotic learning.

AI Machine Learning & Data Science Research

DeepMind Boosts RL Agents’ Retrieval Capability to Tens of Millions of Pieces of Information

In the new paper Large-Scale Retrieval for Reinforcement Learning, a DeepMind research team dramatically expands the information accessible to reinforcement learning (RL) agents, enabling them to attend to tens of millions of information pieces, incorporate new information without retraining, and learn decision making in an end-to-end manner.

AI Machine Learning & Data Science Research

NVIDIA & UW Introduce Factory: A Set of Physics Simulation Methods and Learning Tools for Contact-Rich Robotic Assembly

In the new paper Factory: Fast Contact for Robotic Assembly, a research team from NVIDIA and the University of Washington introduces Factory, a set of physics simulation methods and robot learning tools for simulating contact-rich interactions in assembly with high accuracy, efficiency, and robustness.

AI Machine Learning & Data Science Research

NVIDIA’s Isaac Gym: End-to-End GPU Accelerated Physics Simulation Expedites Robot Learning by 2-3 Orders of Magnitude

A Nvidia research team presents Isaac Gym — a high-performance robotics simulation platform that runs an end-to-end GPU accelerated training pipeline. Compared to conventional RL training methods that use a CPU-based simulator and GPU for neural networks, Isaac Gym achieves training speedups of 2-3 orders of magnitude on continuous control tasks.

AI Computer Vision & Graphics Machine Learning & Data Science

CUHK & Facebook Demonstrate SOTA Monocular 3D Hand Motion Capture Method ‘FrankMocap’

Researchers from The Chinese University of Hong Kong, Facebook Reality Labs, and Facebook AI Research have unveiled a state-of-the-art monocular 3D hand motion capture method, FrankMocap, which can estimate both 3D hand and body motions from in-the-wild monocular inputs with faster speed and better accuracy than previous approaches.

AI

Robots Vs Robocalls

Robots pitching politics, charities, sales, surveys, and scams of every stripe and in every tongue. Increasingly that’s the voice on the other end of a global citizen’s next incoming telephone call.