A Nvidia research team presents Isaac Gym — a high-performance robotics simulation platform that runs an end-to-end GPU accelerated training pipeline. Compared to conventional RL training methods that use a CPU-based simulator and GPU for neural networks, Isaac Gym achieves training speedups of 2-3 orders of magnitude on continuous control tasks.
Researchers from The Chinese University of Hong Kong, Facebook Reality Labs, and Facebook AI Research have unveiled a state-of-the-art monocular 3D hand motion capture method, FrankMocap, which can estimate both 3D hand and body motions from in-the-wild monocular inputs with faster speed and better accuracy than previous approaches.
Having notched impressive victories over human professionals in Go, Atari Games, and most recently StarCraft 2 — Google’s DeepMind team has now turned its formidable research efforts to soccer. In a paper released last week, the UK AI company demonstrates a novel machine learning method that trains a team of AI agents to play a simulated version of “the beautiful game.”