Tag: robotics

AI Machine Learning & Data Science Research

ETH Zurich and NVIDIA’s Massively Parallel Deep RL Enables Robots to Learn to Walk in Minutes

A research team from ETH Zurich and NVIDIA proposes a training framework that enables fast policy generation for real-world robotic tasks — training time can be reduced by multiple orders of magnitude using massive parallelism on a single workstation GPU.

AI Machine Learning & Data Science Research

NVIDIA’s Isaac Gym: End-to-End GPU Accelerated Physics Simulation Expedites Robot Learning by 2-3 Orders of Magnitude

A Nvidia research team presents Isaac Gym — a high-performance robotics simulation platform that runs an end-to-end GPU accelerated training pipeline. Compared to conventional RL training methods that use a CPU-based simulator and GPU for neural networks, Isaac Gym achieves training speedups of 2-3 orders of magnitude on continuous control tasks.

AI Computer Vision & Graphics Machine Learning & Data Science

CUHK & Facebook Demonstrate SOTA Monocular 3D Hand Motion Capture Method ‘FrankMocap’

Researchers from The Chinese University of Hong Kong, Facebook Reality Labs, and Facebook AI Research have unveiled a state-of-the-art monocular 3D hand motion capture method, FrankMocap, which can estimate both 3D hand and body motions from in-the-wild monocular inputs with faster speed and better accuracy than previous approaches.

AI

Robots Vs Robocalls

Robots pitching politics, charities, sales, surveys, and scams of every stripe and in every tongue. Increasingly that’s the voice on the other end of a global citizen’s next incoming telephone call.

AI Research United States

After Mastering Go and StarCraft, DeepMind Takes on Soccer

Having notched impressive victories over human professionals in Go, Atari Games, and most recently StarCraft 2 — Google’s DeepMind team has now turned its formidable research efforts to soccer. In a paper released last week, the UK AI company demonstrates a novel machine learning method that trains a team of AI agents to play a simulated version of “the beautiful game.”