Tag: computer vision

AI Computer Vision & Graphics Machine Learning & Data Science Research

CMU’s DensePose From WiFi: An Affordable, Accessible and Secure Approach to Human Sensing

In the new paper DensePose From WiFi, a Carnegie Mellon University research team proposes WiFi-based DensePose, a neural network architecture capable of estimating human dense pose using only WiFi signals in scenarios with occlusion and multiple people.

AI Computer Vision & Graphics Machine Learning & Data Science Research

Google Brain’s UViM: A Unified Approach for Modelling Diverse Vision Tasks Without Modifications

In the new paper UViM: A Unified Modeling Approach for Vision with Learned Guiding Codes, a Google Brain research team proposes UViM, a unified approach that leverages language modelling and discrete representation learning to enable the modelling of a wide range of computer vision tasks without task-specific modifications.

AI Computer Vision & Graphics Machine Learning & Data Science Research

Microsoft’s ‘Florence’ General-Purpose Foundation Model Achieves SOTA Results on Dozens of CV Benchmarks

In the paper A New Foundation Model for Computer Vision, a Microsoft research team proposes Florence, a novel foundation model for computer vision that significantly outperforms previous large-scale pretraining approaches and achieves new SOTA results across a wide range of visual and visual-linguistic benchmarks.

AI Computer Vision & Graphics Machine Learning & Data Science Research

Softmax-free Vision Transformer With Linear Complexity: Achieving a Superior Accuracy/Complexity Trade-off

Researchers from Fudan University, University of Surrey and Huawei Noah’s Ark Lab identify the limitations of quadratic complexity for vision transformers (ViTs) as rooted in keeping the softmax self-attention during approximations. The team proposes the first softmax-free transformer (SOFT), which reduces the self-attention computation to linear complexity, achieving a superior trade-off between accuracy and complexity.

AI Computer Vision & Graphics Machine Learning & Data Science Research

Google Open-Sources SCENIC: A JAX Library for Rapid Computer Vision Model Prototyping and Cutting-Edge Research

A research team from Google Brain and Google Research introduces SCENIC, an open-source JAX library for fast and extensible computer vision research and beyond. JAX currently supports implementations of state-of-the-art vision models such as ViT, DETR and MLP Mixer, and more open-sourced cutting-edge projects will be added in the near future.

AI Computer Vision & Graphics Machine Learning & Data Science Research

Video Swin Transformer Improves Speed-Accuracy Trade-offs, Achieves SOTA Results on Video Recognition Benchmarks

A research team from Microsoft Research Asia, University of Science and Technology of China, Huazhong University of Science and Technology, and Tsinghua University takes advantage of the inherent spatiotemporal locality of videos to present a pure-transformer backbone architecture for video recognition that leads to a better speed-accuracy trade-off.

AI Computer Vision & Graphics Machine Learning & Data Science Research

Google & Rutgers’ Aggregating Nested Transformers Yield Better Accuracy, Data Efficiency and Convergence

A research team from Google Cloud AI, Google Research and Rutgers University simplifies vision transformers’ complex design, proposing nested transformers (NesT) that simply stack basic transformer layers to process non-overlapping image blocks individually. The approach achieves superior ImageNet classification accuracy and improves model training efficiency.