Photos of an artificial intelligence textbook for Chinese preschoolers have gone viral. Artificial Intelligence Experiment Materials is a 33-volume textbook series aimed at Chinese students from kindergarten to high school that was published this July by Henan People’s Publishing House.
A Google engineer has used AI to enable humans to throw virtual punches and kicks at the tough guys in popular fighting video game Mortal Kombat3. Instead of jabbing at a controller, the user fights via a web camera, with the AI rendering their air strikes to an onscreen clone in real time. You punch and kick, and Kano goes down.
DeepMind announced today that it has opened its Graph Nets (GN) library to the public, enabling the use of graph networks in TensorFlow and Sonnet. Graph Nets is a machine learning framework that was published by DeepMind, Google Brain, MIT and University of Edinburgh on Jun 15.
Neural networks can be notoriously difficult to debug, but a Google Brain research team believes it may have come up with a novel solution. A paper by Augustus Odena and Ian Goodfellow introduces Coverage-Guided Fuzzing (CGF) methods for neural networks. The team also announced an open source software library for CGF, TensorFuzz 1.
At the 10th Google I/O, held May 17-19 at the Shoreline Amphitheatre in Mountain View, California, Google took a different approach from unveiling exciting new products, by putting its focus on the convergence of existing products, aimed at providing a better user experience.