Facebook Reality Labs’ Vision of the Future: ‘Tools that Help People Feel Connected’
VR and AR will converge to combine the real and virtual, as Facebook Reality Labs researchers, developers, and engineers aim to change how we see the world.
AI Technology & Industry Review
VR and AR will converge to combine the real and virtual, as Facebook Reality Labs researchers, developers, and engineers aim to change how we see the world.
Advanced computer vision technology is supercharging virtual and augmented reality, one of the latest milestones in video game design.
Interactive movies are redefining cinema and storytelling and opening up a world of possibilities in the entertainment industry. There are no “spoilers” for films with no predetermined endings, whose characters and plots develop based on viewers’ real-time direction. Now, what if these viewers became characters?
The Media and Entertainment industry is a cornerstone of contemporary human culture, delivering films, TV shows, advertisements and more in a multitude of languages across a wide variety of devices.
Amber Garage’s HoloKit is quickly positioning itself as a market stimulator. Just as Google Cardboard increased access and interest in virtual reality, so might HoloKit for augmented reality.
Apple is confused about what its next big thing will be.
Tim Sweeney predicts that video game companies will ultimately utilize advanced AI techniques when the VR/AR games (or so-called “The Metaverse” games) become popular, due to advancements of cameras and displays
At the 10th Google I/O, held May 17-19 at the Shoreline Amphitheatre in Mountain View, California, Google took a different approach from unveiling exciting new products, by putting its focus on the convergence of existing products, aimed at providing a better user experience.
Personal computers and mobile devices are in their heyday. Researchers are swarming standalone AI, focusing on how to automate self-learning intelligent systems. The interfaces for wearables meanwhile are evolving from smart screens to gesture commands, like those often seen in AR and VR commercials.