AI Offers Video Game Design Possibilities Far Beyond Virtual Reality
Advanced computer vision technology is supercharging virtual and augmented reality, one of the latest milestones in video game design.
AI Technology & Industry Review
Advanced computer vision technology is supercharging virtual and augmented reality, one of the latest milestones in video game design.
Although “Sudoku“ grid-based number puzzles are no match for today’s artificial intelligence systems, a novel approach to the challenge is trending on GitHub due to its practical integration of computer vision technologies.
In a recent paper Tencent AI Lab researchers present a deep reinforcement learning (DRL) approach to handle the complex action control of agents in MOBA 1v1 games.
Instead of having users simply swipe through headshots, many new dating apps and online platforms are leveraging artificial intelligence to introduce a variety of novel approaches to smart matchmaking.
There’s a lot more to a friendly game of Jenga than meets the eye. Strategies are informed by a complex set of tactile and visual stimuli — by touching a block and observing the tower, we not only see but also feel our actions and their consequences. The MIT Jenga robot thus marks an important step in AI’s transition to the physical world.
DeepMind and Blizzard Entertainment will present a StarCraft II live-stream demonstration on Thursday, Jan 24. The London-based Alphabet company known for taking down the world’s top Go master in 2017 tweeted the announcement yesterday.
Another video game has succumbed to the strength of artificial intelligence. Uber researchers announced yesterday that their AI has completely solved Atari’s Montezuma’s Revenge, a classic game that involves moving a character from one room to another while killing enemies and collecting jewels in a 16th century Aztec-like pyramid.
Deep Reinforcement Learning has shown impressive performance in a wide range of applications, including video games. StarCraft II, one of the most challenging Real Time Strategy (RTS) games, has however remained unsolved. Until now.
Last August at the Dota 2 International tournament in Seattle, OpenAI introduced an AI bot that upset the world’s top 1v1 human player. The San Francisco-based AI research institute is now at the International 2018 in Vancouver, where their team of state-of-the-art bots is battling professional human teams in a highly anticipated best-of-three 5v5 Dota 2 showdown.